Good night, Cleveland! Yes, we did rock your face!
Starbase lords their wealth over all the other lowlier planets. Their uppance will come soon enough!
PLAYERS: 1
PUBLISHER: Virgin Games
DEVELOPER: Probe
GENRE: Real-time strategy
RELEASE DATE: January 1993
Koei might be The
One Strategy Game Developer to Rule Them All on the NES, but Virgin
makes a noble, confusing attempt with the computer port, Overlord.
Your goal is to become supreme ruler or "OverLord" over
four alien systems, each with a certain number of planets. Whichever
system you choose to conquer at the beginning dictates the difficulty
– the green alien guy has eight planets, and is the easiest, while
the ominous bald red guy has thirty-two planets and is the hardest.
Once you log in to the actual game, prepare to be befuddled. Even if
you have the manual (thanks Nintendoage.com!)
or an FAQ (thanks GameFAQS!), it's incredibly difficult knowing what
on-screen options to choose at what time. DOESN'T THAT SOUND LIKE A
FAMILIAR COMPLAINT!
After extensively perusing the Internet, I gathered this much: you
have to "conquer" one planet at a time; "conquering"
meaning that you make the planet suitable for human life, raise
farms, sustain energy, etc. First, you must buy an atmosphere
processor and make each planet able to maintain human life. After the
atmosphere is processed, your planet will turn into either a
Metropolis, a Tropical landscape, a desert, or a volcanic landscape –
it's an absolute craphsoot. What your planet turns into dictates your
next move. Got some tropics? Lay down some extra farms. Got a city?
Tax the crap out of your folks, they can afford it. Sounds like fun,
eh? Well, it did to me too, but the application is confusing as hell.
Micromanaging resources on several different planets in real-time
becomes a burden, especially when you suddenly get attacked by rogue
aliens out of nowhere. Once Overlord
turned into a planet juggling act, I abandoned the mission as quickly
as possible and set up camp on a balmy alien getaway, Sunscreen 9.
Nothing around but red skies, acid pools, and foreign alcohol.
C-

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Game looks....YAWN.
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