I suggest you don't pay that retail price.
It takes two to make a thing go right.
PLAYERS: 1-2 simultaneous/alternating
PUBLISHER: Active Enterprises
DEVELOPER: Active Enterprises
GENRE: Multi-cart - shmups, platformers, fighting, puzzle
RELEASE DATE: September 1991
A number of retro reviewers have taken on the unlicensed Pandora's
Box that is Action 52 and have marveled at its horrendousness.
True to its name, Action 52 gives players fifty-two games to
wrestle with, ponder, and weep over. I use the term "games,"
but what I really mean are "poorly designed meditative
constructs about the frailty of life." Whenever you play any
title from Action 52, you're reminded of how valuable each
moment is and that time, once squandered, can never be regained. This
truth is humbling and, if one perceives it correctly, can be used
appropriately by turning the cart off. Many brave retro reviewers
have played Action 52 so that you, the reader, will not have
to. I will now join their ranks.
Here is Part One of my Beyond Pretentious and Four-Part
Sorta-Stream-of-Consciousness Action 52 Review.
#1: Fire
Breather
A red and blue dragon, both tied together each in need of the other
in a green field, what is happening? killing my blue brother with
flaming orbs of blue, and once his corpse falls to the ground,
paralyzed by a screen of the darkest black, curious but not
unexpected.
#2: Star Evil
Can stars be evil or does my Joker ship determine they are when it
fires red bars upon space surrounded by Mario bricks? Then when the
Evil Menace ship comes, it draws a square around me, firing nothing
but nothing and confusion, and my Joker ship moves in for the kill.
It touches Evil Menace and once again black and black and black
#3: Illuminator
Every nightmare emerges from images of ascending ladders, flashing
lightbulbs, and perverts all determined to peer into my soul and take
my beams of light, climbing up and down and up to illuminate the
perverts distractions, and they keep coming until I think there can't
be anymore, but there's always one more waiting to be illuminated.
#4: G-Force
Fighters
Plastic gummi ships all contending for the most G-force, surrounded
by nettles shooting into the ether, but I shan't move fastly or at
all if I want all of the G-force, and I do I think, yes? probably it
doesn't matter, but I refrain from movement anyway, and level 2 is a
juicy fruit surprise that tastes like heaven for five seconds before
I want more.
#5: Ooze
This is a booger's home, yet Boogerman is not present. Only his
spawn, a midget in a green booger suit, navigating the treacherous
bubble fields. And unable to jump, he only gets crankier as he
realizes it's Christmas and his parents have left him covered in
boogers. And why can't he jump only to fall down a hole filled with
boogers and lack of progress!
#6: Silver Sword
One man's quest to rid the bugs in his cabbage fields is small in
scope, if not epic in the man's mind and heart. His is a simple heart
that begs the bugs to flee before finally putting down the thoughts
and picking up the sword, and far from being silver, appears
rendered in an off-gray, that's no less delightful when thrown at
large bugs corpses, ensuring chemical-filled cabbages for children
everywhere.
#7: Critical
Bypass
No surgery too small, no highway too swarthy for this egg-yolk of justice, who fires shots
both hither and yon and all ways in betwixt. The yolk calls
the moon, with its progressive system of freeways, his home, so when
invaders strike, what can he do but heed the call of progression and
wider on-ramps. He operates on the old and young alike, the roads,
the craters, the ships yearning for less expensive gasoline.
#8: Jupiter
Scope
Much like every other night, the stars are out tonight, shining
brilliantly amidst Chicago and its circa-1950s rocketship protecting
the earth from craters. Craters fall, as does the music (which also
rises), and your patience, and the sun never wants to rise, and even
if it did, the craters would probably still fall.
#9: Alfredo
(Alfred N the Fettuc)
Alfredo is never a dish best served unless you want diabetes and
heart medicine or if you're a runner of triathalons, but a cook who
eats rebellious fettucine every day should seriously consider his
diet of evil pasta, and smashing his turquoise kitchen to cure
himself of his pasta addiction is about as nutty as pine nuts on a
Chicken Alfredo pizza.
#10: Operation
Full-Moon
We can save the moon (see Critical Bypass) and we can protect
the earth from moon craters (see Jupiter Scope), but can we
full the moon in all its largeness or is this operation destined to
critically bypass into the good green night? I've never been one for
moon buggies when the moon freeway is so wide and spacious and
convenient and until this sentence, I'd argue that this game didn't
want to be reviewed in a stream-of-consciousness fashion, which
incidentally, consists of bowl hats, canes, and short skirts.
#11: Dam Busters
I don't want to grow up, I just want to bust dams is how this cat
likes to get his rocks off, eschewing any sort of logical thinking
from his cat ancestors and shooting hairballs at the animal
community, who hate him for his dam-busting abilities, but wait,
where's the dams that need busting? All I see are grumpy complaining
animals and one workaholic cat.
#12: Thrusters
After refueling at the convenient Mighty Moon gas stop and never
looking back, not even for snacks, Big John's Pizza delivery thrusts
forward into the eerie blue, never once questioning why so many
wayward ships desire to cease delivery of cheesy, greasy galaxy pies
If only they understood that pepperoni wasn't just for the bourgeois,
but also the proletariat!
#13: Haunted
Hill
Big Knockers Esquire delivers guns, goods, and possibly more goods if
the gettin is good, and if "gettin" turns out to be a word,
I'll eat my hat and seriously regret said meal. BK only works in
haunted mansions where shooting ghosts and skulls are as easy as
combining beauty, danger, and enormous boots.
















Man... I do not envy you this one. All these mostly crappy games - that's going to be a serious blackhole in your time, just before the holidays. Good luck!
ReplyDeleteWhile I learned nothing about the game, your Critical Bypass review may be my favorite thing ever.
ReplyDelete@Chalgyr: Thanks man! I don't envy me either...
ReplyDelete@Sam Cain: Appreciate the compliment. These were fun to write.
"mostly" crappy games? That's very generous. Most of the games aren't even winnable.
ReplyDeleteAgreed. I mean seriously, these titles are so shallow, they could very well be endless Atari game loops.
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