'Cause nothing sells a game like a goofy dude sneering at his audience!
PLAYERS: 1-2 simultaneous
PUBLISHER: Tradewest
DEVELOPER: Rare
GENRE: Sports
RELEASE DATE: March 1989
For someone who
actively dislikes football, nothing raises the bile like playing a
football sim. John Elway's Quarterback is unfortunately just
that, thus I'm not sure whether the game is just bad or whether I
could care less. Honestly, I have no idea what's going on in the game
nor do I want to learn the available plays in order to understand a
twenty-five year old NES football game. What I do understand: it's
nearly impossible to gain any ground when you're on the offensive,
the players all look like overweight robots, and I didn't enjoy
anything that was going on. When you're on the offensive and trying
to run the ball to the opposite goal line (I'm probably not spouting
correct football jargon, bear with me), the players will tackle you.
This is nothing new. What is frustrating is my players'
inability to throw the ball to other players. I understand football's
not supposed to be like basketball, but when I aim the ball in a
certain direction, I'd like it to move in said direction. If it's
your turn to be on the offensive, after every play, you get to choose
another play. These plays have fun names like "Bomb,"
"Shotgun," "Screen," etc. I get the basic gist of
what they're trying to portray but I have no idea how to actually
pull them off. Even if you were to pull them off successfully, I'm
not sure how you would know. When you're in the midst of the brutal
ballet, the robotic players just look like piles of pixels. John
Elway's Quarterback confuses and infuriates, which means, for
those of us who shun football, the game needs to be played with a
handful of antacids or, preferably, not at all.
D-

+%5B!%5D-0.png)

No comments:
Post a Comment